# Module 1 Activity Research

# Weekly Activity Template

# Tzu Yu Hwa

# Project 1

## Module 1

### This activity shows a basic setup of an LED circuit using the Arduino UNO. The breadboard connects an LED, a resistor, and jumper wires to create a simple input–output system. The LED lights up when the circuit is powered or when a signal is triggered, demonstrating how digital pins send output to physical components. It’s a simple but key example of how sensors and interactions work in physical computing.

## Activity 1

## Activity 2

## Activity 3

## Research Activity

## WGSN Consumer Trend Research

### Both categories explore how UX/UI and AI use emotional design to build deeper connections between people and technology. They highlight the shift from functional interaction to empathetic, human-centered experiences that make technology feel more intuitive and emotionally aware.

## WGSN Personas Research

### This section presents two personas based on WGSN research, showing how people connect with technology in emotional ways. One focuses on building human connection through empathy, while the other explores emotional intelligence through AI and ethical design.

## HMI Research

### These examples highlight how emotional design bridges technology and human experience. From interactive storytelling toys to tactile devices and AI-driven wellness tools, each creation explores new ways to visualize emotions, foster empathy, and promote mindful digital interaction. Together, they demonstrate how design can transform emotional awareness into meaningful, human-centered connections.

## Project Path

### These visuals are part of my personal exploration combining digital art and emotion. Created through p5.js and hand-drawn elements, each piece captures the movement, rhythm, and warmth of human feeling — translating emotion into visual expression through both code and creativity.

# Project 1 Concept

This project aims to explore emotional visualization through interactive digital art. Using p5.js, it will transform human emotions—such as expression, sound, and movement—into dynamic visuals that reflect the connection between people and technology.

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